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Quienes Mueren En Dead Apace 3
Wed Mar 19, 2014 8:09 am by chandzal
Quienes Mueren En Dead Apace 3
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 Class Guide ~ Illusionist

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Touching



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PostSubject: Class Guide ~ Illusionist   Fri May 04, 2012 6:51 pm


Critical build

Showmanship: 9 (Each Lv, M-Crit DMG +2%)
Legerdemain: 10 (Each Lv, Cast SPD +1%)
Pyrotechnics: 20 (Each Lv, M-Crit Rate +1%)
Latent Energy: 1 (Each Lv, When using Stimulation, ATK SPD & Cast SPD +10%. Requires 15 knowledge points & Legerdemain 10 points)

Speed caster build

Legerdemain: 20 (Each Lv, Cast SPD +1%)
Pyrotechnics: 14 (Each Lv, M-Crit Rate +1%)
Latent Energy: 1 (Each Lv, When using Stimulation, ATK SPD & Cast SPD +10%. Requires 15 knowledge points & Legerdemain 10 points)

Balanced build

Legerdemain: 15 (Each Lv, Cast SPD +1%)
Latent Energy: 1 (Each Lv, When using Stimulation, ATK SPD & Cast SPD +10%. Requires 15 knowledge points & Legerdemain 10 points)
Pyrotechnics: 10 (Each Lv, M-Crit Rate +1%)
Avid Reader: 14 (Each Lv, P-ATK and M-ATK +1 % when equip with grimoire)

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Kaybel



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PostSubject: hmm i would say put 5 on int and 5 on deadly icicle use cert to make the ice attack + 22% put 15 on crit and put crit dmg points untill you reach 3.00 and the rest on acc ^^ this is my crit build    Mon Jun 25, 2012 6:01 am

Touching wrote:

Critical build

Showmanship: 9 (Each Lv, M-Crit DMG +2%)
Legerdemain: 10 (Each Lv, Cast SPD +1%)
Pyrotechnics: 20 (Each Lv, M-Crit Rate +1%)
Latent Energy: 1 (Each Lv, When using Stimulation, ATK SPD & Cast SPD +10%. Requires 15 knowledge points & Legerdemain 10 points)

Speed caster build

Legerdemain: 20 (Each Lv, Cast SPD +1%)
Pyrotechnics: 14 (Each Lv, M-Crit Rate +1%)
Latent Energy: 1 (Each Lv, When using Stimulation, ATK SPD & Cast SPD +10%. Requires 15 knowledge points & Legerdemain 10 points)

Balanced build

Legerdemain: 15 (Each Lv, Cast SPD +1%)
Latent Energy: 1 (Each Lv, When using Stimulation, ATK SPD & Cast SPD +10%. Requires 15 knowledge points & Legerdemain 10 points)
Pyrotechnics: 10 (Each Lv, M-Crit Rate +1%)
Avid Reader: 14 (Each Lv, P-ATK and M-ATK +1 % when equip with grimoire)

~ I hope it will be useful! Very Happy
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iMinnie
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PostSubject: Re: Class Guide ~ Illusionist   Mon Jun 25, 2012 2:22 pm

Kaybel wrote:
hmm i would say put 5 on int and 5 on deadly icicle use cert to make the ice attack + 22% put 15 on crit and put crit dmg points untill you reach 3.00 and the rest on acc ^^ this is my crit build

Yea, it sounds good. I still have my doubts about what would be the perfect crit build on KP D: bc of the low cast spd. But yours sounds good, ty :3

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PostSubject: Re: Class Guide ~ Illusionist   Mon Jun 25, 2012 3:22 pm

Crit build seems legit because of the other 2 mage classes that concentrates on crit as well. But be carefull, Illu needs more cast speed than the 2 others, because of Deadly ice and FireBall which are the main offensive skills, they have a long cast time. You have stimulation, but in the middle of the fight i doubt you'll be thinking of that. I'll add, that FireBall has more crit rate than any other skill of the 3 mages classes.

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Kaybel



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PostSubject: since illu can hide they can 1hit so easy on pvp so cast is no need, but in arena its somthing else there illu need cast but still mage classes can do 1hit even in arena ^^   Wed Jun 27, 2012 2:34 am

iMickey wrote:
Crit build seems legit because of the other 2 mage classes that concentrates on crit as well. But be carefull, Illu needs more cast speed than the 2 others, because of Deadly ice and FireBall which are the main offensive skills, they have a long cast time. You have stimulation, but in the middle of the fight i doubt you'll be thinking of that. I'll add, that FireBall has more crit rate than any other skill of the 3 mages classes.
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PostSubject: Re: Class Guide ~ Illusionist   Today at 6:22 pm

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